Now it is even easier to strengthen learning with Sensavis

This new, improved version of the visual learning tool will help schools and districts to bring education into the 21st century. Sensavis supports educators when teaching, creating their own materials, and engage students.

Today Sensavis released a new version of their popular interactive app, a tool which visualizes complex and abstract concepts. The latest version of the Sensavis Win 10 app focuses on the user’s experience, is quicker to install and easier to navigate. Educators can personalize the learning experience by choosing which modules they would like to download within the six major content areas.

“I have been working with technology in schools for many years as a teacher, researcher, and school leader and Sensavis is among the best that I’ve seen. It allows teachers and students to create their own content in way that is both deeply engaging and academically rigorous. This tool enables exploration and discovery, which are integral parts of the learning process and the simple elegance of this new version makes the tool accessible even to teachers with minimal experience using technology in the classroom”, says Molly B. Zielezinski, doctoral candidate at the Stanford Graduate School of Education.

Functions such as inking and a new digital whiteboard further enhance the relevance of this tool in a wide variety of classroom activities. The whiteboard allows the user to draw and write on a black, white, or semitransparent screen without having to exit the app.

“For a digital tool to be successful within education it must meet two criteria, that it adds a great educational value and that it is easy to use. Sensavis new Windows 10 app achieves both. The tool is also very flexible and can be used in a variety of ways: in the classroom, to flip classrooms, and turn students from passive consumers into active producers. The response we’ve received from beta testers has been incredible, and we’re excited to get this app out in to schools all over the world”, says Fredrik Olofsson, President and CEO of Sensavis

News

-         Quicker installation- the user decides what content is relevant

-         Easier and quicker to navigate in the new menu structure

-         A pause function allows users to stop animations

-         A whiteboard with black, white, or semitransparent background

-         Additional languages: the app is now available in Arabic, English, Finnish, Spanish, and Swedish

Sensavis (previously The 3D Classroom) is currently used by hundreds of schools in Europe, the US and Asia. The visual learning tool contains interactive and realistic visualizations within biology, geography, physics, chemistry, mathematics, and engineering, and is aimed at schools to help motivate and engage students to achieve better results and understanding complex subjects. The app doesn’t require the educator to use any specific terminology since it does not contain text or voice-overs.

Availability and price

The app is available for download in the Microsoft Store: https://www.microsoft.com/store/apps/9NSFPZ7G09FX

Single licenses can be purchased via Microsoft Store at $399 per device per year including free updates and support. School and school districts can purchase value deals including licenses for all teachers and students.

For more information, please contact:

Helene Ruda, Sensavis, helene.ruda@sensavis.com,  +46 70 311 75 60

About Sensavis

Sensavis is a Swedish company offering a high quality visualization software for the education sector. Our mission is to give educators tools that enable all students to reach their full potential. Our product, Sensavis Visual Learning Tool, includes all students in the learning process by making the complex easy, and by making learning fun and exciting. Launched in September 2013, it is currently used in over 36 countries and 550 schools, reaching more than 220 000 students.

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I have been working with technology in schools for many years as a teacher, researcher, and school leader and Sensavis is among the best that I’ve seen. It allows teachers and students to create their own content in way that is both deeply engaging and academically rigorous. This tool enables exploration and discovery, which are integral parts of the learning process and the simple elegance of this new version makes the tool accessible even to teachers with minimal experience using technology in the classroom.
Molly B. Zielezinski, doctoral candidate at the Stanford Graduate School of Education