Beyond: stunning motion capture by Vicon for Quantic Dream
Quantic Dream investment in additional 28 Vicon T160 cameras enables outstanding facial capture realism for new video game, Beyond: Two Souls
Oxford, 16 October, 2013 Vicon, the motion capture technology specialists for the entertainment, defence, life science and engineering industries, announced today that its T-Series motion capture system was used on the hotly anticipated video game, Beyond: Two Souls.
Beyond: Two Souls is the latest game from acclaimed French video game studio Quantic Dream since its smash hit, Heavy Rain. Written and directed by David Cage, the psychological action thriller stars Ellen Page and Willem Dafoe and launches on October 8.
A long standing customer of Vicon motion capture technology, Quantic Dream added 28 Vicon T-series cameras to the studio’s existing 30 MX 40 cameras and integrated them with Blade – Vicon’s innovative data capture and industry leading data processing tool – for the start of the Beyond project.
'For this project we cast world class actors who are very familiar to our audience. We needed to be sure we captured all the subtle nuances of their performances, so it was extremely important that the data have the highest possible fidelity. Because of this, we chose Vicon technology as it consistently delivers first rate results with outstanding levels of support' said Guillaume de Fondaumière, CEO, Quantic Dream.
Imogen Moorhouse CEO, Vicon commented: ‘Following the success of Heavy Rain, the industry has seen huge momentum and excitement build around Beyond: Two Souls. The project has already achieved wide critical acclaim and with consumer expectations increasing all the time, now is a very exciting time to be working closely with leading studios such as Quantic Dream.’
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UK enquiries: Rebecca Edwards
020 7403 8878
US enquiries: Kim Willsher
001 310 569 2603
Academy Award®-winning Vicon is the world’s largest supplier of precision motion tracking systems and match-moving software. It serves customers in CG animation, film, visual effects, computer games, broadcast television, as well as engineering and life sciences industries.
Vicon is a subsidiary of OMG (Oxford Metrics Group - LSE: OMG), plc., a group of technology companies that produces image understanding solutions for the entertainment, defence, life sciences and engineering markets. Other holdings include: 2d3, a manufacturer of specialised image understanding software for defence applications; Yotta DCL a UK highways surveying business; and OMG Life, a new consumer subsidiary.
Among many others, Vicon and OMG global clients include:
Entertainment: Audiomotion, The Imaginarium, Quantic Dream, SEGA, Konami, Activision, Sony, Dreamworks, ILM and USC
Life Sciences: Nuffield Orthopaedic Centre - Oxford, Headley Court, University of Western Australia, Adidas, Digital Human Research Centre - Japan, Gillette Children’s Specialty Healthcare, Shriners, Marquette, UMich and Red Bull
Engineering: European Space Agency, BMW, Council for Scientific and Industrial Research – South Africa, ETH Zurich, Korea Institute of Ocean Science and Technology, NRL, UPENN GRASP, MIT, Ford and General Motors
About Quantic Dream
Quantic Dream was founded in 1997 and has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is also considered one of the leading motion capture studios for the creation of its real-time 3D Virtual Actors performing with stunning realism.