BATTLETECH Will Release In 2018

Multiplayer Backer Beta Launching as Part of Regularly Scheduled Update

STOCKHOLM - August 14, 2017 - Paradox Interactive and Harebrained Schemes today announced that the release of BATTLETECH has been moved to early 2018. Initially planned for release later this year, the move will give the Harebrained Schemes team the time they need to deliver the type of quality experience the company is known for.

"Throughout development our Backers have been clear: ‘Don’t rush it, just make it great.’ and we have taken that advice to heart," said Jordan Weisman, CEO of Harebrained Schemes and creator of the original board game and BattleTech universe. "HBS, Paradox, and our Backers all share a deeply personal attachment to this project and we are committed to delivering a game that not only meets the high expectations of our Backers and fans but introduces BattleTech to a new generation of players."

"The feedback and enthusiasm from Beta participants has shown us just how great BATTLETECH can be, and rushing development to fit a timeline would be a disservice," said Fredrik Wester, CEO of Paradox Interactive. "We believe in the Harebrained Schemes team, and want them to give the game the time and attention they need to create a turn-based game worthy of the name."

To help eager MechCommanders pass the time, Harebrained Schemes is again updating their Backer Beta this week to include a large number of improvements including gameplay changes, AI upgrades, balance changes, and interface enhancements based upon the reams of useful feedback they’ve received from their community. A subsequent update coming soon will also allow Backers to go head-to-head in PvP multiplayer allowing them to test their skills against human opponents. The Beta will last at least another month, so players interested in becoming Late Backers to gain access to the Beta should go to http://battletechgame.com/ to get in on the action.

For additional information, please contact:

Fredrik Wester, CEO Paradox Interactive
Andras Vajlok, CFO Paradox Interactive
Email: ir@paradoxplaza.com
Phone: +4670-355 54 89

This information is information that Paradox Interactive AB (publ) is obliged to make public pursuant to the EU Market Abuse Regulation and the Securities Markets Act. The information was submitted for publication on August 14, 2017.

About Paradox Interactive

The Paradox Interactive group includes publishing and internal development of games and licensing of White Wolf’s brands. The publishing operation publishes both internally developed titles and titles developed by independent studios as well as music and books. The game portfolio includes more than 90 titles and Paradox Interactive owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Tyranny and Magicka. From the start over ten years ago, the company has published its games all over the world, initially through physical distribution using partners, but beginning in 2006 has primarily distributed digitally using its own publishing arm. The development platform is primarily PC, but the company has released games on console and mobile platforms as well. The largest markets today include the US, UK, Germany, France, Russia and Scandinavia. Today, close to 1.5 million gamers play a Paradox game each month and the number of Paradox registered users exceeds six million.

Paradox Interactive AB (publ)’s shares are listed on Nasdaq Stockholm First North Premier under ticker PDX. Avanza Bank is the company’s Certified Adviser. For more information, please visit www.paradoxinteractive.com.

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