Vicon and Audiomotion capture new Guinness World Record
Record set for the most people motion-captured in real-time
OXFORD, UK 18 May 2015 – Vicon, the motion capture technology specialist for the entertainment, engineering and life sciences industries, together with Audiomotion Studios, have set a new world record for the most people motion-captured in real-time – 19 people. The attempt, which featured two UK based hip hop dance crews, took place in Oxford on 9 March 2015 and was adjudicated by Gary Marshall, motion capture supervisor at Framestore and Rebecca-Louise Leybourne, @ThatMocapGirl.
The types of motion to be used in the record attempt was decided through a fan vote on social media; a dance group was picked as the best format for the attempt from other choices including a cheerleader pyramid, or a rugby scrum. B-Boy crews were organised by the Hip Hop Heritage project which works to preserve Hip Hop culture and is supported by the Heritage Lottery Fund.
Andy Ray, sales director at Vicon said: “We’re often asked as a business how many people a Vicon system will capture in real-time, and up to this point we haven’t had a definitive proven answer. So we decided to go for a fully validated method of seeing what could be done!
“Dancing, and indeed B-Boy dancing, with a group of people who have never done mocap before was incredibly challenging. All of the dancers required a crash course in ‘mocap 101’ on the day and the complexity of the motions carried out provided tough conditions for the Vicon and Audiomotion team. Especially as it became apparent that some of the signature break-dance moves were damaging the markers!
“All the hard work paid off - we’re really excited to have set a new Guinness World Record for most people motion-captured in real-time. It’s a unique attempt which shows the versatility of Vicon motion capture systems.”
Mick Morris MD at Audiomotion Studios said: “We had been discussing this idea with Vicon for sometime and I’m really glad we went all out for the record. We are very proud to have been a part of it. No other studio has been able to do this and it’s down to Vicon. This is the recognition they deserve for making the world’s finest motion capture systems.”
The record was achieved on Audiomotion’s main stage using: 36 F40 Vicon cameras and Blade software, piping to solved skeletons in Autodesk’s MotionBuilder. You can watch the video on Vicon YouTube page by following this link.
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Academy Award®-winning Vicon is the world’s largest supplier of precision motion tracking systems and match-moving software. It serves customers in CG animation, engineering and life sciences industries. As well as those in film, visual effects, video games and broadcast television sectors.
Vicon is a subsidiary of OMG (Oxford Metrics Group - LSE: OMG), plc., a group of technology companies that produces image understanding solutions for the entertainment, defense, life sciences and engineering markets. Other holdings include: OMG Life, our IP licensing business; and Yotta, a provider of software and services for infrastructure asset management.
Among many others, Vicon global clients include:
Engineering: European Space Agency, BMW, Council for Scientific and Industrial Research – South Africa, ETH Zurich, Korea Institute of Ocean Science and Technology, NRL, UPENN GRASP, MIT, Ford and General MotorsEntertainment: Audiomotion, The Imaginarium, Quantic Dream, SEGA, Konami, Activision, Sony, Dreamworks, ILM and USCLife Sciences: Nuffield Orthopaedic Centre - Oxford, Headley Court, University of Western Australia, Adidas, Digital Human Research Centre - Japan, Gillette Children’s Specialty Healthcare, Shriners, Marquette, UMich and Red Bull
About Audiomotion Studios
Audiomotion Studios is the world class, multi-award winning, performance capture company. Specialising in the provision of motion capture services to the Game Development, Film and Television industries for 17 years.
The studios are equipped with 160 Vicon cameras, head-mounted cameras and virtual cameras. The largest in Europe, based in a 20,000sq ft facility with three stages. Also completely mobile, the company can travel to any production, anywhere.
Work for games include: Alien Isolation, Call of Duty, Halo, Forza Horizon, Total War, Dead Island, Dying Light, FIFA, Far Cry, Alan Wake, Devil May Cry, Castlevania, and many others.
Movie work has encompassed Gladiator to Exodus and includes World War Z, Maleficent, Narnia, Iron Man, Golden Compass, Watchmen, Harry Potter, Angels and Demons, Clash of the Titans, Wrath of the Titans and many more.