Fishing: Barents Sea

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astragon and Misc Games AS announce license partnership with Scanmar AS

Moenchengladbach/Germany, May 26, 2017 – astragon Entertainment GmbH and the developer Misc Games AS are proud to announce a new license partnership with Scanmar AS today. The Norwegian company is one of the pioneers in the field of electronic catch control systems for professional use in the fishing industry.

Subsequently to this agreement players will be able to make use of these electronic aids by Scanmar AS in Fishing: Barents Sea, currently under development using Unreal® Engine 4.

Just in time for the annual Skipper Expo in Aberdeen/Scotland, astragon and Misc Games are happy to present a new feature trailer of Fishing: Barents Sea, which will give a first glimpse into the different applications of the Scanmar components:

https://youtu.be/Wz_N_YKTZo0 

Players will be able to use a low frequency sonar with a range of up to two kilometers for detecting fish, which will help them to pinpoint the exact depth of the fish schools they are after. In doing so, the virtual fishermen will have detailed control over their net and trawl doors. Sensors will also help them to determine the quantity and size of the fish already inside the net.

Equipped with these high tech devices the only thing left for the players to do is to locate the right position and the optimal depth at which to lower their net. Another thing to consider in order to achieve the perfect catch is the vessel’s speed: It affects the breadth of the net which is needed to determine which part of the schools of fish you want to catch.

About Fishing: Barents Sea 

This open world simulator takes the player to the Barents Sea; a visually stunning region of the Arctic Ocean, famous for its abundance of fish. In this huge open world, modeled after actual regions of northern Norway, the player will move freely across the ocean in their own fishing vessels. The objective is to find the best fishing spots, upgrade their equipment and buy bigger ships. All of this while admiring the beauty of northern Norway and the grandness of the ocean.

The adventure starts the player off in the northernmost city of Norway, Hammerfest. After a profitable day at sea, the player can head to one of the numerous ports in Fishing: Barents Sea, which offer him many different choices. Among them, he can accept new missions, hire assistants, and restock his supplies. He may also need to repair and refuel his ship or upgrade it with better equipment to go faster and further. Should he be in need of some quick cash, a bank will always be available for a loan.

For more information about Fishing: Barents Sea please visit us at:

www.facebook.com/FishingBarents 

www.fbsgame.net

Unreal, Unreal Engine, the circle-U logo and the Powered by Unreal Engine logo are trademarks or registered trademarks of Epic Games, Inc. in the United States and elsewhere. 


Contact

Felix Buschbaum

Head of Public Relations

Phone: 49 (0) 21 66 - 6 18 66 - 60

Fax: 49 (0) 21 66 - 6 18 66 - 20

E-Mail: f.buschbaum@astragon.de

astragon Entertainment GmbH

astragon Entertainment (founded in 2000) ranks among the leading independent games publishers in Germany. Our versatile product portfolio focuses on high-quality technical simulation games such as Construction Simulator, Farming Simulator or Bus Simulator, but also covers complex economic simulations and strategy games. The distribution of the Big Fish franchise (Mystery Case Files, Dark Parables, Grim Tales) completes our exciting product range. Games by astragon are available world-wide on many different platforms such as consoles, smartphones, tablets and PC. Please visit us for more information at http://www.astragon.de/en/.

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