Red Bull teams up with Challengermode to host Red Bull Solo Q tournament
Stockholm, XX April 2021: Leading global esports platform Challengermode has teamed up with Red Bull to host the international qualifiers for its Red Bull Solo Q 1v1 League of Legends tournament, one of the world’s largest 1v1 amateur esports tournaments.
Pitting the best amateur League of Legends players in the world against one another, the winner of the tournament will get to experience the League of Legends All-Star Event in addition to competing against some of the biggest names on the scene - no teammates required. In 2020 the tournament attracted over 80,000 entrants, with even more expected for 2021.
With qualifiers and tournaments taking place throughout the year, this allows for almost anyone to get in on the action, with in-person global finals currently planned to take place at the end of the year. Competitors can register for their regionalized, international qualifier via the official Red Bull Solo Q site or the Red Bull Space on the Challengermode platform.
Philip Hubner, CBDO at Challengermode said: “A truly global tournament like Red Bull Solo Q is the perfect opportunity to showcase how the Challengermode platform can help esports tournament organisers scale their operations. With first round qualifiers on their own being 2048 slot tournaments, we look forward to supporting Red Bull in both national and international qualifiers in the year ahead as part of our own goal to make esports accessible to as many people as possible.”
This deal forms part of Challengermode’s international expansion, with the company engaging in partnerships in the US to expand the reach of its grassroots esports platform to new territories.
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For more information please contact: challengermode@fiveinaboat.com
About Challengermode
Challengermode is a Swedish technology company founded in 2014, with the mission to make esports truly accessible for gamers. Today we're building a platform that provides the fundamental online esports infrastructure for all relevant stakeholders within the ecosystem. With 2.5billion people world-wide playing computer games and hundreds of millions of people watching professional esports tournaments monthly, Challengermode's platform – which has hosted millions of competitions – is becoming the place for regular gamers to congregate, practice or compete in esports. Our best-in-class tech automates complex tournament infrastructure through game integrations and allows gamers to easily play in competitions, tournaments and leagues across any device or console, while enabling community building and monetization at scale for organizers of all kinds.
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