Kuju Wireless launches Lotus Challenge™ multiplayer for mobile using Terraplay’s industry leading network technology

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Stockholm, March 3, 2005. Kuju Wireless has launched a mobile multiplayer version of their well known racing game - Lotus Challenge™

Kuju Wireless Publishing Ltd, the wholly owned subsidiary of Kuju Entertainment PLC (AIM: KUJ), one of Europe's leading games developers today launched a multiplayer mobile version of Lotus Challenge™, famous from its previous success on Xbox® and PlayStation®2. Kuju has implemented Terraplay’s unique mobile multiplayer network solution, Terraplay MOVE to bring real-time interaction capabilities to the game. The game has already commenced roll out with Terraplay game service providers across the world. Lotus Challenge multiplayer allows players to compete head-to-head in real-time whilst driving a wide range of different Lotus cars, including the Lotus Elise (mk1 and mk2) on spectacular tracks. The game is available at launch for Nokia, Motorola and Sharp handsets with others to follow shortly. “Great quality multiplayer games are in high demand from an ever increasing number of Terraplay service providers and their end customers. Lotus Challenge multiplayer is the combination of a great brand with a high quality development studio. This will provide gamers around the world with a great opportunity to enjoy the excitement of multiplayer racing in an easy to use and exciting mobile game. We can see this being a great success”, says Steve Morris, Mobile Content manager at Terraplay. “What is racing about if not the excitement of competing against other drivers head to head in real time and this is exactly what we have achieved by using Terraplay MOVE. Utilising the Terraplay multiplayer technology gives us the freedom to develop exciting multiplayer content exactly as we want. It also allows us to add exciting new dimensions to our existing and upcoming titles", says Kevin Holloway, Managing Director of Kuju Wireless

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