Terraplay launching MOVE 3.0 for connected mobile gaming

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Stockholm, May 17 2005 Terraplay Systems releases version 3.0 of its MOVE platform, aiming at game service providers wanting to launch a broad suite of connected games across many channels.

Terraplay is now following up on the success of its Terraplay MOVE™ platform, the most widely deployed solution for multiplayer mobile gaming, by offering a complete solution for online enabling all types of mobile games. MOVE 3.0 consists of a powerful lobby and community server supporting both single-player and multiplayer games, a cross-operator billing gateway for advanced in-game charging, and a highly optimized multiplayer server enabling all types of multiplayer games – from turn-based to real-time action – on all networks. The lobby server includes features such as customised game rooms, high scores and associated tournaments, tools to up-sell, cross-sell and stimulate viral marketing and super-distribution, and an Asset Server for in-game download of digital assets such as language packs, new skins, tracks and levels. “Terraplay MOVE can help publishers and operators to further increase value and revenues from their games offerings”, says Sven Hålling, CEO of Terraplay, “the MOVE solution is also highly cost efficient as it can support a wide range of connected games in one installation”. Terraplay MOVE is offered in two packages, either as a complete solution operated by the customer – typically a games publisher that wants to online enable its complete portfolio of games across all channels – or as an ASP solution where operators and aggregators share into a global online gaming community, each under its own channel brand.

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