Interim report January – September 2016

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July – September 2016

  • Consolidated revenue for the period was SEK 126.5 M (96.1), an increase of 32 per cent compared to the same period in 2015
  • EBIT for the period was SEK 13.1 M (4.8), an increase of 174 per cent compared to the same period in 2015.
  • Net result for the period was SEK 10.9 M (3.2)
  • Earnings per share for the period before and after dilution was SEK 1.24 (0.36)
  • Cash flow before financing activities during the period was SEK 20.8 M (-0.3)
  • For the free-to-play games the average Monthly Active Users (MAU) was 3.8 million, an increase of 19 per cent compared to the same period in 2015. Average Monthly Unique Payers (MUP) was 120.7 thousands, an increase of 9 per cent and average Monthly Average Gross Revenue Per Paying User (MAGRPPU) was USD 39.9, an increase of 34 per cent compared to the same period in 2015
  • Revenue from free-to-play games grew by 39 per cent compared to the same period in 2015 and accounted for 94 per cent (89) of the total revenue

For further information, please contact:
Vlad Suglobov, CEO, investor@g5e.com
Stefan Wikstrand, CFO, +46 76 00 11 115

The information provided herein is such as G5 Entertainment AB is obligated to disclose pursuant to the EU market securities act (EU) no. 596/2014.

About G5 Entertainment
G5 Entertainment AB (publ) (G5) is a developer and publisher of high quality free-to-play mobile games for iOS, Android, Kindle Fire, and Windows-powered devices. G5 develops and publishes games that are family-friendly, easy to learn, and targeted at the widest audience of experienced and novice players. G5’s portfolio includes a number of popular games like Mahjong Journey®, Survivors: the Quest®, Hidden City®, and The Secret Society®. G5 Entertainment AB (publ) is listed on Nasdaq Stockholm since 2014.


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