Shiver me timers, Nokia’s “Age of Piracy” to set sail in the mobile gaming world

New massively multiplayer pirate adventure game makes maiden voyage on the Nokia SNAP Mobile service Nokia, the leader in mobile communications, announced today the launch of the massively multiplayer adventure game, “Age of Piracy”, expected to be available later this year on selected Java-enabled cell phones through Nokia SNAP (Scalable Network Application Package) Mobile service. Set in the 17th century on the Caribbean Sea, “Age of Piracy” delivers swashbuckling fun in a world of deceit, collaboration, trade and looting on the waters off the shores of the Spanish Main. And in a mobile game first, “Age of Piracy” debuts a rich European comic graphics style with saturated colors and satirical humor.

‘‘Age of Piracy’ not only strengthens our massively multiplayer title lineup on the Nokia SNAP Mobile service platform, the depth of the game world is unbeaten by the Java games out there today” said Lisa Waits, head of Nokia SNAP Mobile. “The unpredictable plot paired with rich community features will have gamers begging for more – which we can deliver to them with our ability to upload new missions and game content on the go." “Age of Piracy” indulges gamers in the fantasy of playing fearless pirates and merciless traders on the unpredictable Caribbean Sea. Head-to-head sea battles, chatting with pirate mates and battle rankings add to the thrill of this treacherous voyage. Gamers have the choice to develop their swashbuckling careers in single or multiplayer modes. Player-to-player trading, special missions to earn fame, chatting and mobile industry first rich comic graphics style round-out the unforgettable gameplay experience of this buccaneer bonanza. Supported by the Nokia SNAP Mobile platform, “Age of Piracy” has been developed by Sweden-based Jadestone. “We have been concentrating on mobile multiplayer gaming for years and Nokia SNAP Mobile is the first truly end-to-end multiplayer gaming and community solution for Java phones we have come across”, said Robert Henrysson, CEO of Jadestone. “With Nokia SNAP Mobile bringing us the key business and technical enablers to generate revenue on mobile multiplayer games, we can focus our efforts on creating the best mobile multiplayer games ever seen.” All online Java games currently created for the Nokia SNAP Mobile platform are supported by Series 60 Java MIDP2.0 capable phones from Nokia and the handset support is broadened shortly to cover further Nokia and non-Nokia handsets. Earlier this year, Nokia announced deals with Hong-Kong based carrier SmarTone and has several other deals in the works with other carriers to bring Nokia SNAP Mobile platform games to their customers. “Age of Piracy” is expected to be available on mobile phones later this year.