Cities: Skylines Celebrates Fourth Anniversary and Six Million Copies Sold
17 million days played, 40 million cities built, over two trillion citizens, and growing
STOCKHOLM - Mar. 8, 2019 - Let there be cake! Paradox Interactive and Colossal Order released Cities: Skylines for Windows, MacOS and Linux four years ago this Sunday, March 10. Since its last birthday, the best-selling city-building game has sold over a million MORE copies - more than six million to-date, but who’s counting? (We are.) Prepare for a deluge of delightful numbers.
Total playtime: 16,938,045 days
Total population: 2,185,317,000,000 (Holy reproduction, mayors - that's over two trillion people! Earth, on the other hand, has a measly eight billion at best.)
Cities built: 39,733,045
Megalopolis Milestone Reached : 2,185,317
Paradox Plazas built: 7,007,128
Most popular building: Wind turbine
Mods created by the community: 175,970
“When we first launched Cities: Skylines, we knew it was special, but we never dreamed how far players would take it,” said Sandra Neudinger, Cities: Skylines Product Manager at Paradox Interactive. “The community is the heart and soul of the game - we’re just here to give them the tools they want and need to make it their own,” added Mariina Hallikainen, CEO of Colossal Order.
To celebrate turning four and fabulous, the Cities: Skylines community team has special events planned all weekend. If you ever wanted to have your own Chirper in the game, now is your chance. Share your best Chirper design on the Cities: Skylines social channels for a chance to see it in-game. After entry submissions end on Monday, Colossal Order will add the best Chirpy design into Cities: Skylines for everyone to enjoy. Also, keep an eye out for free radio DLC giveaways from some top Cities creators!
Over the past four years, Cities: Skylines has become a pillar in the simulation genre, and one of the top-selling video games in the world. Aside from the PC edition, console versions are also available for Playstation®4, Xbox One and Nintendo Switch.
For more information please visit https://www.paradoxplaza.com/cities-skylines.
For additional information, please contact:
Ebba Ljungerud, CEO Paradox Interactive
Alexander Bricca, CFO Paradox Interactive
Phone: +4670-355 54 18
About Paradox Interactive
The Paradox Interactive group includes publishing and internal development of games and licensing of White Wolf’s brands. The publishing operation publishes both internally developed titles and titles developed by independent studios as well as music and books. The game portfolio includes more than 100 titles and Paradox Interactive owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Magicka and Age of Wonders. From the start over ten years ago, the company has published its games all over the world, initially through physical distribution using partners, but beginning in 2006 has primarily distributed digitally using its own publishing arm. The development platform is primarily PC, but the company has released games on console and mobile platforms as well.
Paradox Interactive AB (publ)’s shares are listed on Nasdaq Stockholm First North Premier under ticker PDX. Certified Advisor: FNCA Sweden AB, email@example.com, +46-8-528 00 399. For more information, please visit www.paradoxinteractive.com.