Paradox Interactive Acquires Paris-based Playrion Game Studio
Developer of Airlines Manager Joins International Publisher’s Family of Studios
STOCKHOLM and PARIS - July 2, 2020 - Paradox Interactive, a publisher and developer of games that are really taking off, today announced the acquisition of Playrion Game Studio, a mobile-focused developer based in Paris. Playrion Game Studio, founded in 2010 to support the development of Airlines Manager, joins Paradox Interactive as its eighth internal studio.
Airlines Manager, originally a student project and browser-based management game, has become an impressive success, with more than 10 million players since its release on mobile platforms in 2014. The title’s deep and complex management gameplay fits Paradox's portfolio perfectly. To celebrate the title joining Paradox’s roster of games, players can get a free celebratory unique plane, with the colors of Paradox Interactive in-game.
“I am incredibly excited to join this amazing and well-established game company, and to bring our expertise and knowledge about mobile games,” said Benjamin Cohen, Founder and Studio Manager at Playrion. “As soon as we met Paradox Interactive, I understood that we had very close DNA. For almost five years, Playrion has experienced exponential growth thanks to our very talented team, and without a doubt, we’ll be able to push things even further with Paradox Interactive on our side. This is the best opportunity we ever had to improve the experience of our players and to deliver better games.”
“Adding Playrion to our roster allows us to continue expanding our business in new areas, and bring more of our IPs to mobile,” said Charlotta Nilsson, Chief Operations Officer at Paradox Interactive. “We’re always thrilled when we find teams who want to make the kind of games we’d like to make ourselves. Playrion is a natural addition to the Paradox family, and we’re delighted to have them joining us.”
Playrion Game Studio joins the growing Paradox roster, which also includes Paradox Development Studio in Stockholm; Paradox Arctic in Umeå, Sweden; the Paradox development team in Malmö, Sweden; Paradox Tectonic in Berkeley, California; Triumph Studios in Delft, The Netherlands; Harebrained Schemes in Seattle; and Paradox Tinto in Barcelona.
To get on board with Airlines Manager, download the game here:
For additional information, please contact:
Ebba Ljungerud, CEO Paradox Interactive
Alexander Bricca, CFO Paradox Interactive
Phone: +4670-355 54 18
About Paradox Interactive
The Paradox group today consists of both publishing and internal development of games and brands. The game portfolio includes more than 100 titles and Paradox owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Magicka, Age of Wonders and the World of Darkness catalogue of brands. From the start 2004, the company has published its games all over the world, initially through physical distribution but since 2006 primarily in digital channels. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France, Russia and Scandinavia. Today, over four million gamers play a Paradox game each month and the number of registered Paradox users exceeds twelve million.
Paradox Interactive AB (publ)’s shares are listed on Nasdaq Stockholm First North Premier under ticker PDX. Certified Advisor: FNCA Sweden AB, email@example.com, +46-8-528 00 399. For more information, please visit www.paradoxinteractive.com.