Paradox Interactive Acquires Prison Architect from Introversion Software
Award-winning Management Simulation Game Now Owned by Renowned Strategy Publisher & Developer
STOCKHOLM - Jan. 8, 2019 - Paradox Interactive, a publisher and developer of games for the general population, today announced the purchase of all rights and assets for the Prison Architect IP, a BAFTA award-winning management simulation game developed by Introversion Software. Paradox will take ownership of Prison Architect on all current and any future platforms, including Windows, MacOS, and Linux PCs, and Switch, Xbox and PlayStation consoles, in addition to their ongoing publishing of Prison Architect: Mobile on iOS and Android tablets. This acquisition also allows Paradox to continue development of Prison Architect going forward, and to explore opportunities with the wider “Architect” IP in the future.
In Prison Architect, players are tasked with the construction and maintenance of a maximum security prison, from laying out cell blocks and inmate facilities to managing staff pay and prisoner morale. Prison designs will include basic necessities like cells, canteens, guard rooms, and infrastructure, but players can also include features like solitary confinement, workout areas, and even an execution chamber. Inspired by management simulators like Theme Hospital, Dwarf Fortress,and Dungeon Keeper, the game has won a BAFTA award for the “Persistent Game” category and has sold over two million copies across PC and console platforms.
“Ever since our partnership with Introversion in 2017, the Paradox team has felt that Prison Architect is a natural fit for our catalogue,” said Ebba Ljungerud, CEO of Paradox Interactive. “Just as we’ve done for other management-strategy games like Cities: Skylines and Surviving Mars, I believe the considerable player base of Prison Architect will be excited to see where we can take the game next, and we’re eager to explore development of potential new games based off of the ‘Architect’ IP. We promise to exercise good behavior with this cherished title going forward.”
“Prison Architect has been an intensely rewarding project for us,” said Mark Morris, Co-founder of Introversion Software. “Every developer loves seeing their creations come to life, but through Early Access, launch on multiple platforms and over a dozen post-launch content updates, we’ve been building and managing this building-and-management game for nearly a decade. I think we’ve taken Prison Architect just about as far as we can, and we’re all eager to see where a team like Paradox can take it next! This also gives Introversion the chance to work on what we’ve got coming up next -- more on that soon.”
For more information about Paradox Interactive, visit https://www.paradoxinteractive.com.
For additional information, please contact:
Ebba Ljungerud, CEO Paradox Interactive
Alexander Bricca, CFO Paradox Interactive
Phone: +4670-355 54 18
About Paradox Interactive
The Paradox Interactive group includes publishing and internal development of games and licensing of White Wolf’s brands. The publishing operation publishes both internally developed titles and titles developed by independent studios as well as music and books. The game portfolio includes more than 100 titles and Paradox Interactive owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Magicka and Age of Wonders. From the start over ten years ago, the company has published its games all over the world, initially through physical distribution using partners, but beginning in 2006 has primarily distributed digitally using its own publishing arm. The development platform is primarily PC, but the company has released games on console and mobile platforms as well.
Paradox Interactive AB (publ)’s shares are listed on Nasdaq Stockholm First North Premier under ticker PDX. FNCA Sweden AB is the company’s Certified Adviser. For more information, please visit www.paradoxinteractive.com.