‘Prison Architect: Undead’ Arrives in the Land of the Living from Paradox Interactive and Double Eleven

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Treat yourself to a ghoulishly good time managing an Undead outbreak on PC and Console

 

STOCKHOLM — October 11, 2022 — Paradox Interactive and Double Eleven today launched Prison Architect: Undead, the eighth expansion for the hit prison management simulator. Just in time for Halloween, players can add a horror-filled objective to their management gameplay in keeping an infectious spread at bay and your prison alive. Prison Architect: Undead is available now for PC, Xbox One, and PlayStation 4 for a suggested retail price of 2.99 USD / 2.09 GBP / 2.99 EUR.

 

Check out the launch trailer here… if you dare: https://www.youtube.com/watch?v=Fm329o8wYtU

 

Undead introduces a straightforward survival element to gameplay that is easy to grasp but presents a worthwhile challenge to manage and master. By placing a Graveyard Quick Room in their prisons, players spawn the Undead that will crawl their way out of the ground. This unrelenting horde spreads their infection to other prisoners at a fast pace by getting them sick or biting them. Use every tool at your disposal to stop, drop, and roll heads of these walking corpses. If you need backup, call in reinforcements in the form of Bounty Hunters. Undead is also available with Escape Mode, meaning players themselves can fight for survival to ward off the Undead and get out of prison.

 

Prison Architect: Undead Key Features (also available in “Escape Mode”):
 

        Welcome the Graveyard
This brand new Quick Room satisfies your inmates’ needs for Freedom and Comfort, making them feel calmer for 12 hours. Be mindful when you add gravestones though, as they will easily interrupt this peaceful atmosphere…

 

        The rise of the dead
In Undead, no one is safe. And there are many ways to become infected. One inmate can get sick, some others can be bitten by an unfriendly undead, or again a bunch of infected inmates can rise (aka spawn) directly from the Graveyard. Wardens have no power over the Infected units, they will move and act independently in the prison until stopped. Inmates and guards can try and fight them off, but if they fail, they will join the deadly bunch!

 

        Who you gonna call? Bounty Hunters!
When things go south (because they will) and your prison can’t hold off the outbreak, call the Bounty Hunter Emergency Service: tough, trained bounty hunters will join your fight against the undead.

 

        New traps, techniques, and weapons
Desperate times call for desperate (and creative) measures. Use Undead chum to lure the undead, build a walled-off area and lock them inside, or steal that glorious chainsaw you’ve been eyeing for a while: everything is allowed to fight off the horde.

 
 

A free update, The Kickstand, also arrived today for all players, featuring Corgis, Siberian Huskies, and three quickrooms: Security, Kennel, and Parole. Additionally, players gain the ability to lock cameras and make monitors a priority for guards, as well as an empty room that can be used to separate prisons into sectors, without using walls to divide and cut them off.

 
Click HERE for the press kit.

For more information on Prison Architect: Undead, visit paradoxinteractive.com

 

For additional information, please contact:
Paradox Interactive Public Relations Team

Email: pr@paradoxinteractive.com

About Paradox Interactive

The Paradox group today consists of both publishing and internal development of games and brands. Paradox has a broad portfolio of games owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.

Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France, and Scandinavia. In total, Paradox games have over five million players each month.

For more information, please visit www.paradoxinteractive.com.

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