Prison Architect Passes 4 Million Player Milestone, "The Clink" Update Now Live on PC
Paradox Interactive partners with Double Eleven to continue development of award-winning prison management simulator.
STOCKHOLM -- June 27, 2019 -- Paradox Interactive announced today that Prison Architect has been downloaded by more than 4 million players across PC, console, and mobile since release. In addition to this milestone, Paradox Interactive has partnered with Double Eleven, the studio supporting Prison Architect’s console edition, to continue development of both PC and console editions of the game with new expansions on the horizon.
Check out this video to learn more about Double Eleven as they answer questions from the community and give insight into their commitment to Prison Architect: https://youtu.be/HFbQNUGQABE
"Double Eleven has done an excellent job supporting Prison Architect on console since 2016 and the game’s community loves what they bring to the table," Steacy McIlwham, Product Manager for Prison Architect at Paradox Interactive, said. "We are confident in Double Eleven’s ability to continue improving upon an already great game and they have our full support."
To kick off this partnership Paradox Interactive and Double Eleven have released "The Clink" on PC, an update that adds enhanced Guard features, additional cosmetics, and a wide range of improvements requested by the Prison Architect community.
"The Clink" Update Highlights:
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Updates to existing in-game object sprites to support all placement orientations.
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New Tunnel Search functionality that allows guards to search toilets for hidden escape tunnels.
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Four new floor tiles and four new wall types added to further customize your prison.
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Additional Quick Rooms added to the Quick Build menu, for quicker and easier room construction.
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. . . and more!
Paradox Interactive acquired all rights and assets for Prison Architect, a BAFTA award-winning prison management simulator, from Introversion Software in January 2019. In Prison Architect, players are tasked with the construction and maintenance of a maximum security prison, from laying out cell blocks and inmate facilities to managing staff pay and prisoner morale. Prison designs include basic necessities like cells, canteens, guard rooms, and infrastructure, but players can also include features like solitary confinement, workout areas, and more.
For additional information, please contact:
Ebba Ljungerud, CEO Paradox Interactive
Alexander Bricca, CFO Paradox Interactive
Email: ir@paradoxinteractive.com
Phone: +4670-355 54 18
About Paradox Interactive
The Paradox group today consists of both publishing and internal development of games and brands. The game portfolio includes more than 100 titles and Paradox owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Magicka, Age of Wonders and the World of Darkness catalogue of brands. From the start 15 years ago, the company has published its games all over the world, initially through physical distribution but since 2006 primarily in digital channels. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France, Russia and Scandinavia. Today, over three million gamers play a Paradox game each month and the number of registered Paradox users exceeds ten million.
Paradox Interactive AB (publ)’s shares are listed on Nasdaq Stockholm First North Premier under ticker PDX. Certified Advisor: FNCA Sweden AB, info@fnca.se, +46-8-528 00 399. For more information, please visit www.paradoxinteractive.com.