Rehabilitate Inmates and Reduce Sentences in Prison Architect: Second Chances

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Paradox expands the prison management simulator’s inmate reform systems - coming in June

STOCKHOLM — May 21, 2021 — Paradox Interactive and Double Eleven announced the next expansion for Prison Architect, titled Second Chances, during today’s PDX CON Remixed showcase. Prison Architect: Second Chances introduces prisoner rehabilitation programs, allowing inmates to reduce their sentences and reintegrate into society. The Second Chances expansion will launch first for PC, Xbox One, and PlayStation 4 on June 16, and will arrive later for Nintendo Switch on June 29.

Watch the Second Chances trailer here: https://youtu.be/OwrHv8eNlr4

Each program in Prison Architect: Second Chances offers a different means of rehabilitating a prisoner and changing their behavior. This includes opportunities for inmates to socialize with civilians, take classes on peaceful conflict resolution, and more. Positive behavioral changes can lead to sentence reductions, giving inmates a chance to return to their lives beyond the prison. Reoffending inmates will cost Wardens, encouraging players to implement and oversee these programs with care.

“Inmate rehabilitation in Prison Architect is something we have wanted to explore for a while, but we needed to research how to do it properly first,” says Gaz Wright, Games Design Manager on Prison Architect at Double Eleven. “The programs in this expansion have been implemented in correctional facilities around the world and have started to see real results. We strived to make their implementation in Prison Architect feel authentic while maintaining the signature style players have come to expect from the game.”

Prison Architect: Second Chances Key Features:

  • Return to Reform: Non-work programs, such as Animal Therapy, Meet & Greet, and Former Prisoner Classes can remove an inmate's negative traits and see improved behaviors.
  • Good Behavior: Inmates can have their sentences reduced or increased based on their actions and reoffenders can now be sent back to prison. Players will be fined for each reoffender.
  • Room for Improvement: Inmates with existing or earned work credentials can become vendors to both prisoners and visitors in inmate-run rooms, including a Bakery, Restaurant and Therapy Room. 
  • Back to Society: Inmates can earn work credentials through experience partaking in different work and training programs.

For more information on Second Chances and Prison Architect, and Paradox Interactive, visit www.prisonarchitect.com.

For additional information, please contact:

Ebba Ljungerud, CEO Paradox Interactive
Alexander Bricca, CFO Paradox Interactive
Email: ir@paradoxinteractive.com
Phone: +4670-355 54 18

About Paradox Interactive

The Paradox group today consists of both publishing and internal development of games and brands. The game portfolio includes more than 100 titles and Paradox owns the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Magicka, Age of Wonders and the World of Darkness catalogue of brands. From the start 2004, the company has published its games all over the world, initially through physical distribution but since 2006 primarily in digital channels. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France, Russia and Scandinavia. Today, over five million gamers play a Paradox game each month and the number of registered Paradox users exceeds 18 million.

Paradox Interactive AB (publ)’s shares are listed on Nasdaq Stockholm First North Premier under ticker PDX. Certified Advisor: FNCA Sweden AB, info@fnca.se, +46-8-528 00 399. For more information, please visit www.paradoxinteractive.com.

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