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  • A young Swiss Startup launched its brand new video game Influence, a strategy game combining skills and reflection on a futuristic interface

A young Swiss Startup launched its brand new video game Influence, a strategy game combining skills and reflection on a futuristic interface

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RTFM, a young Swiss Startup, has launched the beta version of its brand new video game: "Asylamba : Influence". A Greenlight campaign is on the way on the Steam platform to let the community discover the game. A free demo is already available!

The game is developed by three passionate game designers from Switzerland: Gil Clavien, Noé Zufferey and Jacky Casas. It is now 6 months since the game is in development. They are now ready to unveil their second game to the public.

Asylamba : Influence is a strategy game combining skills and reflection on a futuristic and refined interface. You play the leader of a faction that must extend the culture of his empire over the galaxy. At the beginning of a mission, the empire is composed of a single solar system. It will be necessary to use Great Characters (savant, priest, artist or merchant) to spread the culture of the kingdom on other systems. The zone of influence will then grow, with all that it generates: increase of the partisans, increase of power, and more possibilities. Nevertheless, be careful, it's necessary to maintain this cultural influence so that it persists! Different factions are engaged in this "war" of influence.

Mechanics

Influencing systems

The main mechanic consists of hiring Great Characters and sending them to solar systems around. They will step by step spread their culture to the local population. It's the way to get more power!

Each system has characteristics that determine the efficiency of the Character's influence. Every characteristic corresponds to a type of Great Character (e.g. faith corresponds to the priest).

Buildings

The player can build a single building per solar system. Different types of buildings give different type of bonus, be it points or credits to progress in the current mission. Great Characters have a cost in characteristics points and credits. So the player has to manage his buildings well to produce the needed points, credits and benefit from the different useful bonuses.

Powers

You also have the possibility to collect prestige points, which you can spend, on powers. They'll help you reach you goals or slow the opponent’s progress down.

Greenlight

The STEAM Greenlight campaign is on its way! This is a good occasion to test the demo. All the comments and feedbacks are highly appreciated by the development team. It'll help them improve the game before the final launch. To support the game, it's possible to do it directly on the Greenlight page by clicking on the like button.

Links

Demo game: http://asylamba.com/influence

Greenlight campaign: https://steamcommunity.com/sharedfiles/filedetails/?id=891408313

Demo videos:

- https://www.youtube.com/watch?v=rqx1blm68Mw

- https://www.youtube.com/watch?v=mxPclRgNYT0

Press contact

Jacky Casas 

Phone: +41 79 432 29 28 (Central European Time) 

E-mail: jacky.casas@asylamba.com 

Asylamba - Influence

Route de Planige 15 

CH - 3973 Venthône 

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RTFM, a young Swiss Startup, has launched the beta version of its brand new video game Asylamba : Influence, a futuristic strategy #gamedev #indiegame
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