Business Networking at a Flagship Esports Tournament

Report this content

DreamHack and TEO announce the second edition of the Networking Lounge, held at CORSAIR DreamHack Masters Stockholm, September 1-2, at Ericsson Globe. The DreamHack TEO Networking Lounge is sponsored by Morris Law and G-Loot.

Existing and new partners to DreamHack and TEO will be welcome to join the festivities during the weekend. The lounge will be open from 11.00-18.00 and tickets comes with a direct invitation to our networking dinner, on Saturday evening.
 
At the lounge, you will have meeting possibilities, meeting rooms, gaming PCs, and experiences. In addition, TEO will host two days of panels and speakers at the TEO stage, with the following schedule:

Day 1 Presentations & Panels – Theme: Introduction to the world of esports

Welcome to DreamHack Masters and a full introduction to the world of esports, as various speakers & panellists explain how the esports ecosystem works, the overall metrics, case studies and how Brands can get involved in the space.
 
Open for everyone, but targeted towards new partners, brands, companies and organisations that wanna learn more about esports.
 

Day 2 Presentations & Panels – Theme: Esports Deep Dive

Go in-depth and learn more about esports, as various speakers and panellists share their view on the current esports landscape, development and trends. Where is esports heading in the future?
 
Open for everyone, but targeted towards industry stakeholders, that wanna learn more, about esports future.
 
Speakers, Panelists and exact presentations will be released on the official web page. Get your tickets and more information at dreamhackteo2.confetti.events.

About TEO

The Esports Observer is the world’s leading source for esports business news and insights. TEO offers an integrated platform that enables companies to make the right decisions when venturing into the esports industry. We offer real-time business intelligence and reports, in addition to planning and hosting industry events and conferences. Our ultimate goal is to increase transparency and foster growth in esports.

Tags:

Media

Media