Quotes

Rocket League is a hugely popular game — combined with DreamHack’s extensive experience in production, we are confident this partnership will bring great value to the Rocket League community. Producing the RLCS is a great opportunity to further improve that value and deepen our relationship with Psyonix.
Marcus Lindmark, co-CEO, DreamHack
We had a tremendous  experience hosting huge open participation Fortnite competitions at DreamHack Winter and DreamHack Anaheim just a few months ago. While we aren’t currently hosting any mass gatherings, we’re very excited to produce what will assuredly be some amazing online events and we look forward to the future.
Michael Van Driel, Chief Product Officer, DreamHack
This partnership with Elgiganten will not only provide our visitors with a great onsite experience, but also has the possibility to grow into something larger with DreamHack presence at Elgiganten stores throughout Sweden —  truly a great opportunity for us and fans alike.
Marcus Lindmark, Co-CEO, DreamHack
I see great opportunities with our partnership with DreamHack. I believe we can strengthen each other and make Elgiganten stores a natural place were all gaming enthusiasts can meet up all year-round. At Elgiganten we strongly believe in the store experience and this gives us the opportunity to take our store gaming concept to new heights.
Niclas Eriksson, CEO, Elgiganten
Just as DreamHack is proud to be a pioneer in the growth and development of the esports industry over the last 25 years, DTS has been inventing and delivering audio solutions for mobile devices, home theater systems, cinema and beyond in a similar time frame. All of us at DreamHack are excited to maximize this partnership to the benefit of our audiences.
Roger Lodewick, Co-CEO, DreamHack
This collaboration will provide unique online and offline experiences for our passionate community of gamers as well as first-in-class opportunities for us around esports competitions. We're thrilled to grow with Dreamhack and look forward to building an incredible partnership together!
Sam Keene, Director, Digital Marketing, Xperi
Following the success of the 2019 all women’s CS:GO tournament in Valencia, we are pleased to announce the 2020 DreamHack Showdown. DreamHack is committed to supporting diversity, so this event has become particularly special to us. These are going to be tremendous competitions featuring some of the best women CS:GO players in the world — it is truly a not-to-be-missed tournament!
Marcus Lindmark, Co-CEO, DreamHack
We are excited to expand our list of strong partners for DreamHack Masters Spring by entering into a partnership with Betway. This is a strong commitment not only to DreamHack, but also to the CS:GO community during these challenging times in our world.
Roger Lodewick, Co-CEO, DreamHack
At Betway we are thrilled to be adding DreamHack Masters Spring to our portfolio of top tier esports events. It reinforces our strong commitment to the scene and we look forward to being part of such a legendary tournament.
Adam Savinson, Head of Esports, Betway
This was not an easy decision. We have never had to postpone events like this before — but these are extraordinary times, and the safety of our staff and attendees has never been more important than now.
Marcus Lindmark, Co-CEO, DreamHack
DreamHack’s tournaments are now being moved online — it was important to allow these tournaments to still be played, which provides esports players with great opportunities while also giving viewers entertaining esports to enjoy from all around the world.
Michael Van Driel, Chief Product Officer, DreamHack
We are extremely excited to bring on Barclays as a key partner alongside the participating teams to continue to innovate and create a competitive ecosystem in which all fans, teams, organizers, and partners can work together for mutual benefit.
Michael Van Driel, Chief Product Officer, DreamHack
It's clear that Barclays truly understands the power and potential of esports. As the presenting partner and headline sponsor for the UKLC, they're blazing the trail for more British brands to become part of the esports ecosystem.
Steven Norris, Head of Brand Partnerships, DreamHack
We are so excited to be partnering with Dreamhack to present the UKLC, the pinnacle of UK league of legends, showcasing and nurturing the top UK esports talent. With our heritage of supporting sport and seeing the power it has to bring people together, the UKLC partnership was an obvious first step for Barclays into professional esports. We’re really looking forward to learning from the community how we can support teams, players, and fans to thrive and grow.
Ben Davey, CEO of Barclays Ventures
The continuation of our partnership will strengthen not only the content offerings for fans, but also the greater esports community that ESL, Dreamhack, and Twitch have cultivated over the years.
Benjamin Vallat, SVP of Alliances and Corporate Development, Twitch
As we continue to host some of the world’s largest esports tournaments, it feels only natural to work even closer with Twitch to provide the best gaming experience for fans, as well as safeguard the future of the esports industry.
Frank Uddo, Senior Vice President, Global Media, ESL
Our cooperation with Twitch dates back to 2009 when it was still Justin.tv — this new collective media partnership is re-confirming our long-standing collaboration and highlights the importance and relevance Twitch has to our community, as well as the value the ESL/DreamHack esports content brings to the global Twitch audience.
Roger Lodewick, Co-CEO, DreamHack
CORSAIR is a valued long-term partner of DreamHack and their continued commitment is a confirmatory sign of our joint commitment to grow our esports and gaming festivals around the world. On behalf of DreamHack and our community, I would like to thank CORSAIR for their continued support and look forward to a tremendous year ahead.
Roger Lodewick, co-CEO, DreamHack
CORSAIR has been a long-standing supporter of DreamHack live events and esports, growing together as the popularity of both has exploded. With esports seeing more viewership than ever during these uncertain times, this partnership reinforces CORSAIR’s commitment to DreamHack, its fans, and its competitors, both online and in-person.
Lauren Premo, Director, Gaming Marketing, CORSAIR
Announcing the return of DreamHack PUBG Showdown feels great, and the all-online tournament format is perfect in these unprecedented times. We at DreamHack are big fans of the ‘battle royale’ genre, and we know PUBG has a strong following here in Europe. We can’t wait to share this event with our fans
Michael Van Driel, Chief Product Officer, DreamHack
DreamHack has been the leading esports organizer in the Nordics for a very long time and we are very excited to partner up with Riot on a long term basis to create a more stable ecosystem for players, fans, and teams around League of Legends.
Michael Van Driel, Chief Product Officer, DreamHack
We have been working hard with DreamHack and Telia to really create something special for the Nordics’ best League of Legends players. There is now a much clearer path from the amateur leagues through to professional level and we’re excited to see what the talent here can do on the big stage.
Mo Fadl, Head of Publishing Nordics, Riot Games
While not being able to compete on LAN is unfortunate, we’ve developed a structure to support teams, players and fans around the world. We look forward to a great competition, showing that the world of esports goes on as we're quick to adapt and find solutions for this new reality.
Michael Van Driel, Chief Product Officer, DreamHack
Extending Polsat Games’ offer to broadcast the prestigious ESL Pro Tour tournaments in CS:GO is a very important step in the development of linear television. We are aware of the value CS:GO brings to Polsat Games and to esports fans, offering them great matches of Polish athletes competing on big international stages. We are extremely proud to have kicked-off our adventure together with ESL at this years’ IEM Katowice, one of the most important CS:GO tournaments which is  watched by millions of fans around the world every year.
Ewa Czekała, Program Manager, Polsat Games
While this action is precautionary, it was not a decision taken lightly. We have evaluated legislators’ decisions to temporarily suspend events where large groups of people gather, and the need for so many to shelter in place at this time — all of which have informed our decision to put the wellness of our communities first. We will follow the guidance of trusted health advisors, city officials and venue partners for our remaining events in 2020, and we look forward to sharing the experience of everything gaming under one roof again soon.
Marcus Lindmark, co-CEO, DreamHack
We are excited to enter into a collaboration with ESL and DreamHack, two of the most important brands in the global esports universe. TV 2 has more than 25 years of experience as humble custodians of the Norwegian peoples’ passion for sports, and we aim to do the same for esports.
Vegard Jansen Hagen, Editor in Chief, TV 2 Sports
We’re very pleased to announce this partnership with TV 2 Norway — their extensive knowledge and experience from broadcasting combined with the great content of DreamHack and ESL’s CS:GO circuit, the ESL Pro Tour, means the Norwegian fans will have an exciting year to look forward to,.
Marcus Lindmark, co-CEO, DreamHack
TV 2 has decades of experience in shaping the presentation of sports in the most engaging way for the Norwegian population. It's crucial for esports to keep expanding into the mainstream — with TV 2 we have found a powerful and progressive partner who can help shape our products for the Norwegian audience and provide strong nationwide exposure.
Thomas Schmidt, Chief Commercial Officer, ESL
We are now opening the world of esports to absolutely everyone. With Telia Esports Series, we want to enable players to rise to the top and, with the DreamHack and ESL broadcasting rights, also show what professional gaming is these days and how big of a phenomenon it really is about on the global scale.
Niklas Segercrantz, Telia esports team
The Finnish CS:GO community is one of the most dedicated in the world which makes it even more exciting to bring them closer to their favorite teams as Telia Finland now will broadcast the ESL Pro Tour.
Marcus Lindmark, co-CEO, DreamHack
The first edition of eAllsvenskan did set a new standard for what competitive FIFA could be in Sweden. It feels great that we’re back, following some tinkering, with a new and improved season.
Niclas Jansson, Head of Digital, Svensk Elitfollboll
We are excited to begin this new journey in a city like Madrid. Our winter DreamHack festival had already earned a slot in the international scene but we are sure that this step will allow us to grow even more, thanks to the possibilities that this city offers to a sector like ours.
Arturo Castello, CEO, Encom Games
We’re excited to team up with Nerd Street Gamers once again. Their Localhost PC setup has proven to be the perfect fit for our festivals, offering our attendees an exceptional opportunity to accomplish great things. A solid PC partner is crucial in order to provide PC Freeplay and esports competition participants with the best possible experience.
Bas Bruinekool, Vice President of DreamHack Inc
We know gaming is a hobby for many who serve their country, so to unite our festivals in Anaheim and Dallas with this respected military branch is particularly meaningful to us. The Navy will bring some really unique activations to our fans in the U.S. and we are looking forward to offering this experience to our attendees.
Marcus Lindmark, co-CEO, DreamHack
Like the Navy, esports requires a variety of skills and roles, and a strong commitment to continual improvement. Our partnership will help align the U.S. Navy’s passion for competition with esports fans both onsite at DreamHack North American events and through unique online content on ESL channels.
Rear Admiral Brendan R. McLane, Commander, U.S. Navy Recruiting Command
Both of these cities have such great passion for both esports and traditional sports, which will make these epic events.
Marcus Lindmark, co-CEO, DreamHack
We are so happy to have Collegiate StarLeague as a new partner for collegiate gaming. Collaborating with tomorrow’s gamers at the university level is important to us on a community level, as well as on a business level. These students are the future of this industry — this new collaboration will ensure that we’re taking these tournaments to the next level.
Marcus Lindmark, co-CEO, DreamHack
By uniting, we are  bringing something truly unique to everyone involved. The power of coming together and playing together is an opportunity we should all look for more often.
Justin Burnham, Creative Director, DreamHack
The agreement solidifies the working partnership between CSPPA, ESL and DreamHack and establishes the best possible basis for us to work together on elevating professional CS:GO to the benefit of all stakeholders involved and for the players to deliver a performance which meets the highest standards demanded by the global CS:GO community and the game and its 20 year legacy.
Mads Øland, CEO, CSPPA
As the largest esports company in the Nordics, and as a Stockholm-based company, we want to gather the esports industry during the week of The International and show our home town, while also discussing the business side of esports. Stockholm is one of the leading tech hubs in the world, but it is also home for esports companies such as DreamHack, Fragbite, NiP, Esportal, G-loot, Challengermode, Abios and many more.
Marcus Lindmark, co-CEO, DreamHack
This multi-year agreement with Maincast is another testament to the attractiveness of DreamHack and ESL's esports products such as the ESL Pro Tour.
Marcus Lindmark, co-CEO, DreamHack and Thomas Schmidt, Chief Commercial Officer, ESL
The broadcast of DreamLeague Season 13, the first Dota 2 DPC Major of 2020, on eSPORTS1 will make it accessible for all German Dota 2 fans that can’t attend the event and help further increase the hype around the tournament.
Marcus Lindmark, co-CEO, DreamHack
This strengthens our joint position as the top tournament organizers in the market with a unique combination of reach and knowledge, and an extensive and successful history. It also provides us with an incredible opportunity to cater to the historical Starcraft II and Warcraft III esports communities, who have played a very important role in the development of modern day esports.
Marcus Lindmark, co-CEO, DreamHack
We could not find a better partner to provide premium esports content than ESL and DreamHack. Combined with our support from SES and MX1 and our other major content providers and partners, we will be delivering the best in premium esports programming, which will be the priority anchor for our sports initiatives going forward.
Bob Blake, CEO of Blake Broadcasting and a founder of CBNN
I’m pleased Roger Lodewick has agreed to head up DreamHack together with Co-CEO Marcus Lindmark. His business acumen and his experience, from both traditional sports and running a growing, digital entertainment company, is a great fit for DreamHack’s needs.
Jørgen Lindemann, President and CEO, MTG
We strongly believe in continued convergence of traditional sports and esports from not only the league perspective, but also from a viewer and fan perspective — so we are keen on investing further to maintain a leading position in esports productions for traditional sports.
Jørgen Lindemann, President and CEO, MTG
We see a great future for sports games in esports. The combination of a good game and a strong player in traditional sports is a winning recipe. World Golf Tour is a superior golf game and natural platform for Golf esports, European Tour one of the strongest brands in the world of sports and with our ability to create content, media products and build strong communities I am sure, that the European eTour will be a smashing success. I am thrilled with the partnership,
Peter Nørrelund, CEO, DreamHack Sports Games.
As DreamHack grew, so did our need for space to accommodate that expansion— resulting in what we now know as DreamHack Masters today, generally standalone tournaments taking place at arenas separated from our festivals. To bring everything we are back to where it really all began at our DreamHack festival in Jönköping is tremendous.
Marcus Lindmark, Co-CEO, DreamHack
We’re really happy to be expanding our work with DreamHack,” said . “We’ve been working hard with their talented team to level up the regional league for League of Legends in the Nordics in time for the Spring Split. We’ll also be drawing on DreamHack’s expertise to operate the UKLC over the course of the Spring Split. UKLC  is a longer term project and we’re looking to roll out the new-look ecosystem for the Summer Split.
Mo Fadl, Head of Publishing Nordics, Riot Games
DreamHack Open was launched in 2012 and has since played an important role in the development of the pro/amateur CS:GO scene, giving up-and-coming teams and players the opportunity to shine on the big stages. This ‘zero to hero’ possibility will become even stronger now as DreamHack Open is a part of the ESL Pro Tour.
Michael Van Driel, Chief Product Officer, DreamHack