Umbra improves frame-rate performance in FINAL FANTASY XV
Helsinki, Finland – March 25th – Umbra announced today that Square Enix has licensed Umbra’s technology to boost graphics performance in FINAL FANTASY XV. The game will be published in 2016 for PlayStation 4 and Xbox One. FINAL FANTASY XV is the first game in history to take full advantage of Square Enix’s new game engine, which also has Umbra’s visibility optimization technology integrated into it. The engine has been specifically designed to allow the game to have high density, polygon rendering performance. Umbra’s technology is ensuring that only the visible objects in every frame