Scout Gaming publishes Q2 2020: Revenues increased 58% to SEKm 6.3
”The quarter began with very low activity as most sports and leagues globally had breaks related to the ongoing COVID-19 pandemic. However, we quickly managed to complete our esport offering and launch parts of it in mid-April. In mid-May, the German Bundesliga games resumed and from that moment on we experienced a rapid recovery which in June resulted in record activity. We have had an accelerating underlying growth throughout the second half of the quarter and are pleased that we were able to demonstrate this so quickly after the restart of European sports. Scout Gaming's operator index