Interim Report January – September 2022
“Our hard work during the first half of the year continued during the third quarter as we juggled a slowing mobile gaming market, continued to support employees impacted by the war in Ukraine, and established a new development funnel for our games,” said Vlad Suglobov, CEO of G5 Entertainment. “Sherlock was a highlight again, delivering 104% growth year-over-year and 13% advance quarterly, in USD terms. Our expanding range of Own games now stands for 73% of sales compared to 66% one year ago. Gross Margin was a record 68%. Without the effects of the UA boost and the write-offs our Q3 EBIT